Level Blockouts

Level Design

  • Team Size: 1
  • Status: Ongoing
  • Tools used: Unreal Engine 4, Unreal Engine 5, Illustrator
  • Platform: Developed in UE4 for practice and testing in different level scenarios.
  • I utilize the Unreal Engine for most of my blockouts that I do not plan on releasing on the steam workshop due to the versatility and ease-of-use that the engine provides.

    Unreal Engine 4 and Unreal Engine 5 are developed by Epic Games a company that I have experience working for in their engine testing department.