Crawling Castles is a competitive turn-based strategy game in which two players fight for control of important resources and territory by controlling movable castles and deployable units.
Set in a world combining elements of medieval times, futuristic technology, nature’s wrath, and dark fantasy, players take turns moving castles and units, gathering gold and cannonball resources to deploy more units and upgrade existing units, avoiding environmental obstacles, and attacking their opponent’s castle to emerge victorious.
Gameplay is strategic and exciting, focusing on movement, resource management, progression, level awareness, and combat.
Download GameI served as a Designer on the project and created the main menu, user interface, particle effects, camera/wave systems, level setup, and overall polish on many of the combat and character systems.